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	<title>Comments for Endless History</title>
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	<lastBuildDate>Wed, 19 Jun 2013 16:00:22 +0000</lastBuildDate>
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		<title>Comment on New Characters and Orbment Information in This Week&#8217;s Dengeki Playstation and Famitsu by Sen no Kiseki: Zwei neue Charaktere und weitere Details</title>
		<link>http://www.esterior.net/2013/06/new-characters-and-orbment-information-in-this-weeks-dengeki-playstation/#comment-9968</link>
		<dc:creator>Sen no Kiseki: Zwei neue Charaktere und weitere Details</dc:creator>
		<pubDate>Wed, 19 Jun 2013 16:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.esterior.net/?p=5975#comment-9968</guid>
		<description><![CDATA[[...] via esterior [...]]]></description>
		<content:encoded><![CDATA[<p>[...] via esterior [...]</p>
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		<title>Comment on The Collected Ys Music of Ancient and Modern Times and Ys Ark of Napishtim OST to be Released on Amazon by tootbrush</title>
		<link>http://www.esterior.net/2013/06/the-collected-ys-music-of-ancient-and-modern-times-and-ys-ark-of-napishtim-ost-to-be-released-on-amazon/#comment-9964</link>
		<dc:creator>tootbrush</dc:creator>
		<pubDate>Tue, 18 Jun 2013 18:47:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.esterior.net/?p=6023#comment-9964</guid>
		<description><![CDATA[YESSSSSSSSSS \o/
Excellent album. Worth it just for the definitive arrangements of A Kiss for Eldeel, DREAMING and Illburn&#039;s Ruins.

Also made me realise how tired I am of Yukihiro Jindo&#039;s arrangements.]]></description>
		<content:encoded><![CDATA[<p>YESSSSSSSSSS \o/<br />
Excellent album. Worth it just for the definitive arrangements of A Kiss for Eldeel, DREAMING and Illburn&#8217;s Ruins.</p>
<p>Also made me realise how tired I am of Yukihiro Jindo&#8217;s arrangements.</p>
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		<title>Comment on New Characters and Orbment Information in This Week&#8217;s Dengeki Playstation and Famitsu by Kirsten Miller</title>
		<link>http://www.esterior.net/2013/06/new-characters-and-orbment-information-in-this-weeks-dengeki-playstation/#comment-9961</link>
		<dc:creator>Kirsten Miller</dc:creator>
		<pubDate>Thu, 13 Jun 2013 19:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.esterior.net/?p=5975#comment-9961</guid>
		<description><![CDATA[Ah! Yes, you&#039;re right. I totally misread the &#039;warukunai&#039; when I was working on the article. Thanks. :D]]></description>
		<content:encoded><![CDATA[<p>Ah! Yes, you&#8217;re right. I totally misread the &#8216;warukunai&#8217; when I was working on the article. Thanks. :D</p>
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		<title>Comment on New Characters and Orbment Information in This Week&#8217;s Dengeki Playstation and Famitsu by lenster</title>
		<link>http://www.esterior.net/2013/06/new-characters-and-orbment-information-in-this-weeks-dengeki-playstation/#comment-9960</link>
		<dc:creator>lenster</dc:creator>
		<pubDate>Thu, 13 Jun 2013 18:29:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.esterior.net/?p=5975#comment-9960</guid>
		<description><![CDATA[Is that easiness because of arts, though? Because they already nerfed them quite hard in Ao, at least as far healing was concerned.

Either way, I liked the original system, even if it was easy. I don&#039;t exactly play Kiseki games for the challenge, anyway...]]></description>
		<content:encoded><![CDATA[<p>Is that easiness because of arts, though? Because they already nerfed them quite hard in Ao, at least as far healing was concerned.</p>
<p>Either way, I liked the original system, even if it was easy. I don&#8217;t exactly play Kiseki games for the challenge, anyway&#8230;</p>
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	<item>
		<title>Comment on New Characters and Orbment Information in This Week&#8217;s Dengeki Playstation and Famitsu by lenster</title>
		<link>http://www.esterior.net/2013/06/new-characters-and-orbment-information-in-this-weeks-dengeki-playstation/#comment-9959</link>
		<dc:creator>lenster</dc:creator>
		<pubDate>Thu, 13 Jun 2013 18:26:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.esterior.net/?p=5975#comment-9959</guid>
		<description><![CDATA[Oh yeah.

&gt;However, she does not get along with “that prince,” who is her step-brother.
&gt;腹違いの兄である゛ある皇子゛とも気が合うらしく、兄妹仲は悪くない。
Isn&#039;t it actually the opposite]]></description>
		<content:encoded><![CDATA[<p>Oh yeah.</p>
<p>&gt;However, she does not get along with “that prince,” who is her step-brother.<br />
&gt;腹違いの兄である゛ある皇子゛とも気が合うらしく、兄妹仲は悪くない。<br />
Isn&#8217;t it actually the opposite</p>
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		<title>Comment on New Characters and Orbment Information in This Week&#8217;s Dengeki Playstation and Famitsu by drzoidberg</title>
		<link>http://www.esterior.net/2013/06/new-characters-and-orbment-information-in-this-weeks-dengeki-playstation/#comment-9958</link>
		<dc:creator>drzoidberg</dc:creator>
		<pubDate>Thu, 13 Jun 2013 16:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.esterior.net/?p=5975#comment-9958</guid>
		<description><![CDATA[Maybe we just have to rely on crafts more. I&#039;m all for a change to the gameplay though, the previous games have been a bit too easy, even on Nightmare.]]></description>
		<content:encoded><![CDATA[<p>Maybe we just have to rely on crafts more. I&#8217;m all for a change to the gameplay though, the previous games have been a bit too easy, even on Nightmare.</p>
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		<title>Comment on New Characters and Orbment Information in This Week&#8217;s Dengeki Playstation and Famitsu by lenster</title>
		<link>http://www.esterior.net/2013/06/new-characters-and-orbment-information-in-this-weeks-dengeki-playstation/#comment-9957</link>
		<dc:creator>lenster</dc:creator>
		<pubDate>Thu, 13 Jun 2013 09:31:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.esterior.net/?p=5975#comment-9957</guid>
		<description><![CDATA[Limited availability quartz (and if we take the previous games as reference, that would mean you get 1 or 2 of those at most) would mean limited availability of certain arts, too. I don&#039;t readily appreciate the loss of flexibility.

Maybe the lines mean some hybrid system, to allow characters with poor orbment setup to use powerful arts? I suppose we can only hope.]]></description>
		<content:encoded><![CDATA[<p>Limited availability quartz (and if we take the previous games as reference, that would mean you get 1 or 2 of those at most) would mean limited availability of certain arts, too. I don&#8217;t readily appreciate the loss of flexibility.</p>
<p>Maybe the lines mean some hybrid system, to allow characters with poor orbment setup to use powerful arts? I suppose we can only hope.</p>
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		<title>Comment on New Characters and Orbment Information in This Week&#8217;s Dengeki Playstation and Famitsu by Yotaka</title>
		<link>http://www.esterior.net/2013/06/new-characters-and-orbment-information-in-this-weeks-dengeki-playstation/#comment-9956</link>
		<dc:creator>Yotaka</dc:creator>
		<pubDate>Thu, 13 Jun 2013 06:57:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.esterior.net/?p=5975#comment-9956</guid>
		<description><![CDATA[It&#039;s not as bad as it sounds if you look at the details in the scan. For example, Recovery apparently grants access to the entire Tear line of spells and we can see that Master Quartz &#039;Angel&#039; grants six different Arts when fully leveled. I suspect that a cunning combination of Quartz will eventually allow characters to get an Art list similar in scope to what they would have gotten under the first system, especially if the S-Rare ones grant a large number of Arts.

My question is exactly how Lines will work now that they aren&#039;t used to calculate your available arts.

Also, absolutely loving the mass Arianrhod references because that means we can expect lots and lots of backstory.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s not as bad as it sounds if you look at the details in the scan. For example, Recovery apparently grants access to the entire Tear line of spells and we can see that Master Quartz &#8216;Angel&#8217; grants six different Arts when fully leveled. I suspect that a cunning combination of Quartz will eventually allow characters to get an Art list similar in scope to what they would have gotten under the first system, especially if the S-Rare ones grant a large number of Arts.</p>
<p>My question is exactly how Lines will work now that they aren&#8217;t used to calculate your available arts.</p>
<p>Also, absolutely loving the mass Arianrhod references because that means we can expect lots and lots of backstory.</p>
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		<title>Comment on New Characters and Orbment Information in This Week&#8217;s Dengeki Playstation and Famitsu by lenster</title>
		<link>http://www.esterior.net/2013/06/new-characters-and-orbment-information-in-this-weeks-dengeki-playstation/#comment-9955</link>
		<dc:creator>lenster</dc:creator>
		<pubDate>Wed, 12 Jun 2013 21:51:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.esterior.net/?p=5975#comment-9955</guid>
		<description><![CDATA[&quot;That prince&quot; confirmed, excellent

&gt;Quartz info
Specific arts linked to specific quartz? I can&#039;t say I like the sound of this]]></description>
		<content:encoded><![CDATA[<p>&#8220;That prince&#8221; confirmed, excellent</p>
<p>&gt;Quartz info<br />
Specific arts linked to specific quartz? I can&#8217;t say I like the sound of this</p>
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	<item>
		<title>Comment on New Characters and System Info Added to the Sen no Kiseki Website by Sen no Kiseki: Infos zu Charakteren und Craft-System</title>
		<link>http://www.esterior.net/2013/06/new-characters-and-system-info-added-to-the-sen-no-kiseki-website/#comment-9950</link>
		<dc:creator>Sen no Kiseki: Infos zu Charakteren und Craft-System</dc:creator>
		<pubDate>Tue, 11 Jun 2013 09:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.esterior.net/?p=5883#comment-9950</guid>
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