Per their statement, they wish to review the translation with a new translator, re-edit the script (voiced and unvoiced) with a new editor, re-record the voice work, and debug the new build.
Regarding the situation, though, and what they wish to do, they have also learned that it will push back the project further than they expected- to sometime next year.
I don’t want to throw out a hard date then have to backtrack again, but, barring any unforeseen issues, we are currently looking to get this out early next year.
On that note, as we want this version to be the definitive release of the title, we will be holding the PC version back to coincide this this release as well.
You can read more about the situation with Ys VIII’s revision via the blog link below.
[ NIS America Blog ]